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TOPIC | Adventuring Cheatsheet

Not-cat with a black mackerel shorthair coatpiebald / C6 white markings neutral eyes. Black Cotton MantleDark Skeletal BeadsWhite Wildflower NecklaceLight Sheathed RapieraaaaaaaaaaSilly Blue Squid Hat

Duke

Highrise

(any pronouns)

account age 9/9

Oct 9, 2022 15:23:20
  • Intended to condense info that I find myself referencing frequently.
  • Not meant to be comprehensive or a step-by-step guide for beginners.
  • Also not meant for mobile devices, sorry!
  • Ping/comment/DM for suggestions or fixes.

Note that ++ means improved dice type, 2++ means twice-improved dice type, etc. +2 dice means two bonus dice of the same type, +3 dice is three bonus dice, etc.
All stats
Melee (Strength)
Range (Finesse)
Bravery (+Personality)
Movement speed (Agility)

Dodge (Agility)
Support (Cleverness)
Benevolence (+Personality)

Health (Health)
Initiative (Perception)
Spite (--Personality)


Fighter
Thief
Guardian
Ranger
Medic
Scout
Bard

Individual
++ Melee (Strength)
++ Dodge (Agility)
1.5x Health (Health)
++ Range (Finesse)
++ Support (Cleverness)
++ Non-personality skills

Team





1.5x Initiative (Perception)
++ Bravery, benevolence, spite rolls


Fighter
[ 2 ] Bite
[ 3 ] Kick

Thief
[ 2 ] Hide
[ 3 ] Backstab

Guardian
[ 2 ] Protect
[ 3 ] Guard

Ranger
[ 2 ] Piercing Bolt
[ 3 ] Double Shot

Medic
[ 2 ] Tend Wounds
[ 3 ] Cooperative Care

Scout
[ 2 ] Call to Action
[ 3 ] Sprint

Bard
[ 2 ] Hiss
[ 3 ] Rally


Melee (Strength)
Melee (Strength)


2++ Dodge (Agility)
Melee (Strength)


Dodge (Agility)



Range (Finesse)
Range (Finesse)


Support (Cleverness)
Support (Cleverness)


All dice rolls



Spite (--Personality)
All dice rolls


+2 dice
Push target back 2 tiles



+3 dice; requires hidden


Target adjacent ally, +2 dice
Target adjacent ally, substitutes for damage


+2 dice
2x attack if 1st attack lands


+2 dice
Target all adjacent allies


Target all allies; +1 die
Move anywhere


Target range; shocks (-2 dice all rolls)
Target all adjacent allies; +2 dice
-- Last edited on Dec 22, 2022 17:34:24
https://media.discordapp.net/attachments/271866731813666826/1070218945480642601/Untitled_Artwork.png
Not-cat with a black mackerel shorthair coatpiebald / C6 white markings neutral eyes. Black Cotton MantleDark Skeletal BeadsWhite Wildflower NecklaceLight Sheathed RapieraaaaaaaaaaSilly Blue Squid Hat

Duke

Highrise

(any pronouns)

account age 9/9

Oct 9, 2022 15:24:05
Holding a post just in case the abilities list ever gets wildly long.
https://media.discordapp.net/attachments/271866731813666826/1070218945480642601/Untitled_Artwork.png
Not-cat with a brown cloudpoint shorthair coattan cloudpoint trade markingslocket white markings sleepy eyes. Light Left Eye ScarBlue Worm BuddiesLight Tail ScarsFallen Grass BackpackFallen Grass HatCave Flies

fishainsley

Fishtopia

(any pronouns)

account age 7/9

May 16, 2023 22:22:39
Thank you for this!
Not-cat with a red classic longhair coatclassic bicolor / C5 white markings stern eyes. Light Right Eye ScarDark Back Leg ScarsUncut Ruby AnkletsRed Cotton MantleNonbinary ScarfRed Noodle HatSword

RennyLithium

Saiba

(they/them)

account age 6/9

Aug 20, 2023 2:01:55
yessss i've been wondering what stats go for which class! this'll make assigning them much easier, thank you!
I love cats. I love every kind of cat. I just wanna hug all of them but I can't hug every cat.

hug
Not-cat with a black classic shorthair coatlocket white markings uwu eyes. Silver CuffsWhite Bead CircletBlack Cotton MantleWhite Wildflower Necklace

MyopicDinobird

Twinkling Clearing

(they/them)

account age 6/9

Sep 24, 2023 12:19:05
I don't know if you're still updating this, but I've done some research into when the adventuring dice tick up, for calculating potential trinket boosts, in case that could be helpful:

1-6 = 1d
7-12 = 2d
13-16 = 3d
17-20 = 4d
21-24 = 5d
25-28(?) = 6d
?? = 7d

I've got no data for cats with stats over 28. I know there is a Legendary stat tier that gives 7 dice, my old mayor briefly pushed herself up there for agility, but I forgot how much of a bonus she had ...

EDIT: Fixed a small mistake - dice tick up when the stat reaches 25, not 26
-- Last edited on Sep 25, 2023 6:39:53
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