New Winter-Exclusive Items
New plants are appearing at the gardener, farmer, and herbalist occupations! Your cats can soon begin harvesting, wearing, and decorating with Not-Holly, Forget-me-not, Crocus, Goldenseal, Snow Peas, and Snowmeowtoes.
These new winter flowers will be used for an upcoming series of "Winter-dyed" clothes and paintings.
The new winter vegetables will be used in an expansion to the luncheon recipes, which adds 8 new possible meals for a variety of seasons!
The new silverseal herb doesn't have any uses yet, and is not particularly tasty, but it will have a future purpose (and Brian will buy it anyway.)
Kitten Toys!
So, yesterday I added the worms off the string to Nestor's very rare pool under the assumption that this would make them long-term obtainable (and not April Fools exclusive), but somewhat rare. The thing is, I forgot Tiny Adventurers pull from Nestor's pool, but can only bring back trinkets and resources (not apparel or decor). Since there aren't many trinkets, this means that the babies had found my secret worm stash and were raiding it at quite high rates.... To compensate, I'm adding a large drop of Nestor/other trinkets, so that the babies have a larger selection of things to find and play with.
The following 29 new toys have been added. These will be very rarely given out by Nestor, brought back on a regular basis by tiny adventurers, and I'm adding some of them here and there as rare scenario or letter drops:
Other New Items
The following items are currently unobtainable, but needed to be added for adventuring development:
Gatherers can now rarely bring back the following Winter-exclusive resource:
You can now craft the following winter healing item equivalent (for adventuring) at the apothecary:
Note about the apothecary: Currently there is not a winter recolor, but I do plan to add one before adventuring appears so that you can still craft healing items and such.
New Luncheon Recipes
Eight new delicious recipes have been added to the luncheon. From left to right: Snowpea Stir Fry, Eggs on Toast, Fish and Chips, Cheese Pizza, Fresh Winter Salad, Spicy Snowmeowto Chili, Crispy Fried Fowl, and Three-Layered Cake.
Status of Adventuring
Adventuring is well underway! Here's a breakdown of where I'm at:
I. Back-End Code-- 100% Complete
II. Front-End Code & UI-- ~75% Complete
- - Party Management and Leveling-- 100% Complete
- - Adventure Progression, Between Encounters, Party Defeat -- 100% Complete
- - Scripted Encounters-- 100% Complete
- - Skill Challenge Encounters-- 98% Complete
- - Combat Encounters-- 0% Complete
- - Boss Battle & End-of-Adventuring Unlocks-- 0% Complete
- - Keyboard Controls-- 0% Complete
III. Writing for First Area-- ~20% Complete
- - Scripted Encounters-- 90% Complete
- - Skill Challenge Encounters-- 20% Complete
- - Combat Blurbs-- 0% Complete
IV. Art for First Area-- ~50% Complete
- - Landscape/Backgrounds-- 80% Complete
- - Top-Down Maps-- 100% Complete
- - Monsters-- 50% Complete
- - Adventuring-Exclusive Drops-- 10% Complete
A Quick Note
The item database got a bit of a clean-up during the most recent downtime!
Bug Fixes
- Kittens should no longer talk to ghosts (for real this time)
- Trinket and dress up links on cats for trade should no longer show up and lead to an error page
- Password reset link on the login page should show up always now
- Crafts helper link properly disables when it is not unlocked
- Multiple buildings can now be added at once without it stopping after the first
- If your custom cat has the Albino white marking, all of the randomized cat previews while rolling your squad will no longer say they have 'pale red' eyes, regardless of if they actually do or not
- Hovertext on icons is no longer black in dark mode (will require clear cache to see change)
- Flockherd image no longer colors in when the garden is unlocked
- Sent PMs pagination is no longer broken
- The inventory pages now show one additional item per page so that the maximum width page doesn't have 1 item less in the last row
- The word "Use" has been removed from the daily scenarios which require a material to prevent Chamomile and Wintermint from escaping
- Catmint tea should no longer put kittens at the front of the village
- If you try to log in with a wrong username it should now tell you that said username doesn't exist
- Sandbox (scene and cat) should no longer break if you enter an item with an apostrophe in the name
- Marketplace no longer forgets your chosen sort when you purchase an item
- Forum subscription button now leaves you on the same page
- Hitting the quote button now leaves you on the same page
- Scenarios now jump down to above the pagination instead of below
- Editing a player's funds as admin to add or remove money no longer overwrites the admins' own funds instead
- Quick sales and inventory no longer has 1 less item in the last row at max width
- Hovertext was added to the formatbar in case the images decide to not
- Adding more than 8 clothes to a cat now properly displays the error message
- Attempting to save a forum sig with too many characters no longer yeets the entire sig's content
- Length of forum sigs has been increased to 5000 characters (up from 1000 characters)
- Pagination has been added to the bottom of the page in the city shop
- Relationship specialty items can now be used on traveling cats as intended
- Catmint Tea item is no longer able to be used on traveling cats
- Letter of New Beginnings item now shows all eligible relationships to clear instead of just prompting a cat to unfriend itself
- It is no longer possible to remove a trinket from a cat without a trinket or add a trinket to a cat that already has one
- Nestor will no longer allow adolescents to adopt kittens
- Level 3 experience required count has been corrected on cat profiles
- Friend request box no longer has an extra space causing it to look like the bottom border is missing
- Reflexive version of xe/xem no longer generates incorrectly
- Search has been fixed in the item database, after breaking post desoupification
- Username change cooldown is now an even 30 days and not precisely 1/12th of a year
- Adding recipes to the database no longer breaks when you only have 2 ingredients
What's next?
- Continued work on adventuring!
- Continued content updates as a treat :3
My current workflow looks a bit like this:
- Working on adventuring on weekends
- Working on bug fixes and additional art/content on weekday evenings when I have the energy for it