Travel log:
Oh by Nestor, where did she go?! Dusty tied a fishing pole with a fish on it to her head to keep her occupied for a bit, and now she's gone off somewhere. Bye-bye, Clementine. Godspeed, wherever you are. Go get that fish.No one really knows what's going on with Clementine at any given moment - including Clementine herself. What is known is that she works very hard at any task she sets her mind to, though "task" in her case may well be referring to "chewing for hours on a piece of leather believing it to be a particularly tough slice of bacon" or "trying to push a pull-door."
She doesn't speak much, and when she does, it quickly becomes clear that the world looks very different seen through those dark, vacant eyes. Nonetheless, she is docile and amiable for the most part, and happily complies with whichever odd-jobs the other not-cats entrust to her.
She sometimes leaves the village to go visit her family, who allegedly live far away in a port town. She returns with stories that make it seem like her family are as strange as she is, but surely this is not the case. It's hard to think of Clementine as anything but one of a kind.
Social circle: [Loners]
Pending.
Notes:
- Recruited from the board in summer, year 9, chosen for her archetype and low cleverness stat.
- Very attached to her broken clock, do not remove.
- Favored job: none, happy to help with anything.
- [C][SO][LL][OOFD2][YYTS][NN6C][??][??]
Plans:
- Magic powers?