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TOPIC | Why is it always weathering!!

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wastrel

heartwood travel agency

(he/him)

account age 5/9

Feb 16, 2024 0:48:30
4 or 5 days in a row there's been some sort of heavy debuff because of the weather! I've had an adventuring and cat leveling backlog I haven't gotten to, because I keep telling myself I'll do it when the weather gets better... crying

I sort of wish there'd be 'bonus' weather days where we get extra boosts in a certain stat instead of debuff, debuff, debuff all the time. Weather is a really interesting mechanic and I like the banner changing but lately it's only ever filling me with dread.
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Stormeh

Skyship 028

(he/him)

account age 5/9

Feb 16, 2024 1:18:49
Honestly, yeah! Adventuring and selling goods from it has been my only source of EF and notes in come for now, and it is impacted a lot by bad weathers, plus, it is more creative if we can have special items/drops we could collect to compensate for the weather. Right now rains and storms do basically nothing other than being annoyingsquint
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jellyjam

Sunrise Peak

(she/her)

account age 7/9

Feb 16, 2024 1:41:19
bad weather streaks are so annoying. i do wish we had weathers that give buffs or at least more days with clear weather :(
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Mossbird

Mossbrakk

(he/they)

account age 5/9

Feb 16, 2024 1:48:00
Is this like that old discussion about penalties for playing too long vs bonus for getting the "well rested" buff?

Job penalties don't prevent you from rolling high on jobs, and combat penalties apply to enemies too. It may nudge odds in or against your favour, but it shouldn't stop you from doing things. It is what it is.

Coincidentally, today I got a spam mail that says "Here at City-Trinkets, we sell trinkets that can protect you from rain, snow, wind, and everything in between! If they don’t work, your money back is not guaranteed!"
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wastrel

heartwood travel agency

(he/him)

account age 5/9

Feb 16, 2024 2:01:05
Is this like that old discussion about penalties for playing too long vs bonus for getting the "well rested" buff?

Job penalties don't prevent you from rolling high on jobs, and combat penalties apply to enemies too. It may nudge odds in or against your favour, but it shouldn't stop you from doing things. It is what it is.


It really does affect how I play, because I exclusively use rangers for efficiency. I've kept a spreadsheet record of my HOTW runs and it can take 50% - 70% more crossbow bolts on a weather day to complete a run compared to clear weather. eyes It affects the enemies too, sure... but my cats shouldn't be giving them a chance to hit them in the first place! So I can't justify adventuring on days like today and yesterday when we had -4 penalties. That's too much resource waste to me.

I like game mechanics that encourage you to log off and take it easy, but weather is just frustrating because there's no real upsides to it. Like the users above me said, collectables unique to some weathers could be nice! Weathers that give small buffs would be nice too. Or maybe when it's raining you'd find more interesting fish when gathering, something like that. Anything to make it something other than 'oh oops today is just not a good day to do anything!'
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Mossbird

Mossbrakk

(he/they)

account age 5/9

Feb 16, 2024 2:13:37
@wastrel Have you considered trying a different adventuring strategy for windy weather?

During high job penalties, you need not set your cats on resource-using jobs if you don't want to. You could even switch their jobs for a day to something that uses no resources.

What I'm trying to say is, I don't think weather is meant to make you log off and take it easy, but rather to adapt. In that sense, fishing bonus or something along those lines would be very nice indeed. +1
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wastrel

heartwood travel agency

(he/him)

account age 5/9

Feb 16, 2024 2:30:24
Have you considered trying a different adventuring strategy for windy weather?

During high job penalties, you need not set your cats on resource-using jobs if you don't want to. You could even switch their jobs for a day to something that uses no resources.

What I'm trying to say is, I don't think weather is meant to make you log off and take it easy, but rather to adapt. In that sense, fishing bonus or something along those lines would be very nice indeed. +1


See, I don't think it's really encouraging adaptation if it's only debuffing one thing and not making other things easier - I'd love if Heavy Fog also gave the Hiding condition for example on top of decreasing ranged attacks. A lot of the no-resource usage tasks are outdoor as well! What I'm trying to say is weather as it is is a pretty frustrating mechanic because it only has downsides at the moment and I'm not sure what it is meant to do. It could be fixed by adding buffs to some tasks, making some encounters or resources easier to find, or like Lioden's case stocking certain shop items when there's a certain weather effect. I'd be way happier to see heavy rain if it meant I could get some thundercloud themed clothing in the store. hug
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wingsofwasp

The Hive

(she/they)

account age 6/9

Feb 16, 2024 2:39:25
hah, you think that's bad, last registration was right before winter!
oof, there was so much snow... and fog... so few resources, almost no flowers whatsoever...

I agree, weather is important to factor in, and I do wish there were some positive weathers. for gathering it might not be so bad, but in adventuring, even the game admits that sort of debuff is somewhat strong...

you could kill an entire enemy with a bite, or you could use call to action and increase every single roll by one for all cats. one die can prove pretty hefty if you're going for attacks, dodges, and movement rolls. I use that skill all the time. having even a debuff of even one is relevant.

though, having a team that focuses on ranged damage is definitely not very resource effective in bad weather, considering that the debuff is more than doubled if you're using double shot. I only keep one ranger and only use it to attack enemies with >8 hp, and even then I sometimes struggle with bolts. (that's because I'm way too frugal laughing)

bad weather is really common though. your best bet is to wait for weather that isn't too relevant, like heat, or save up for useful luncheons on the days you don't need to feed your village a fighting meal. cheerrally

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jellyjam

Sunrise Peak

(she/her)

account age 7/9

Feb 16, 2024 3:01:28
Mossbird said
Is this like that old discussion about penalties for playing too long vs bonus for getting the "well rested" buff?

Job penalties don't prevent you from rolling high on jobs, and combat penalties apply to enemies too. It may nudge odds in or against your favour, but it shouldn't stop you from doing things. It is what it is.

Coincidentally, today I got a spam mail that says "Here at City-Trinkets, we sell trinkets that can protect you from rain, snow, wind, and everything in between! If they don’t work, your money back is not guaranteed!"

sure, you don't HAVE to stop doing stuff when u get bad weather, but it's still incredibly frustrating when we get weather debuffs multiple days in a row. especially in adventuring where debuffs can be really bad to the point it's really not worth doing unless im willing to watch my notcats miss like 20 times and even when they hit barely do any damage

as for u comment about just switching to another adventure strategy, many weathers have tile debuffs which will cause a disadvantage regardless. and all the main adventure builds require fighters (or cats with bite in general) and again many weathers have melee attack debuffs

im not against weather debuffs in general, i think it's an interesting mechanic, i just wish the odds of getting bad weather were decreased or good weather buffs were added to balance things out because i have to keep postponing adventuring for many days until i wait for things to pass
-- Last edited on Feb 16, 2024 3:02:20
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Dreamkeeper

NotClan

account age 5/9

Feb 16, 2024 6:07:48
I recently went into the help forum to ask about if gathering with outdoor jobs was worth it on bad weather days, with the debuffs, because I was confused and frustrated by basically every day being a bad weather day. I had no idea thunderstorms were even a thing in this game, much less giving a -4. Those -2s don't look so bad now to me. Now we've had two thunderstorms in a row, and I can't help but feel like I've jinxed it somehow squint (I know I had no impact, it's just a joke)

I told myself I'd send my cats outdoor gathering yesterday no matter what. Saw that -4 and threw all of em back inside. I pre-emptively changed my cats back to their outside jobs yesterday on the assumption it wouldn't thunderstorm twice in a row, aaand now I'm gonna go yeet em back to their indoor jobs. They can go back outside when it's just a -2.
Is this a waste of my gathering? Yes. Do I feel better about myself when my cats gather more than a single item in a day? Also yes. Right now the only ones keeping their outdoor jobs are those with at least a +4, to balance out the negatives. I like to have fun and feel like I'm making progress, not look at a cat with a +8 getting a 5 as their roll and giving me a single chamomile.

Adventuring just won't happen for me on these days. My item/speedrun team has 3 rangers and my singular competent fighter. Somehow I've been unlucky and managed to only get cats with more ranged than melee dice, or any that do have a higher melee dice end up with a 3 tile movement speed, so they're basically useless as I try and creep them across the map to the enemy who is as far away as physically possible. I'm working on getting more speedy fighters so I can still adventure (with less frustration) on these days, but as for right now adventuring is off the table.
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